About the game
The game was made to be fun and interactive, where the player shoots words or characters to make up Japanese vocabulary words.
It was made in Unreal Engine. And the game consisted of job roles such as programmer, 3d modeller, language translator, companion site maker, project manager, etc.
The game's WIP Gallery
Images and screenshots from the game itself and the making process.

Initial plan

Game inspiration mood board

Mood boards by RH

Level design mood board by RH

Final group logo draft

Characters 3D modelled by OE

An example model, character Ga / ガ

WIP overview of the level design

BTS of you, the player!

WIP viewpoint of the player in the level

WIP viewpoint of the player in the level

You need to spell 'Banana' by shooting ba na na / バ ナ ナ

Player needs to spell 'Cake' by shooting ke (longsound) ki / ケ ー キ

Hiragana characters 3D modelled by OE

All the characters in one blob, only the one's needed during a level will be visible during levels

The improved blob, now an array of all the characters to use during levels

An example of a word to spell by SH

Level design by OE

Generating the random words from the English word array

Entry point, Game point, in level room

Sounds by HA

3D models for Katakana

3D models for Hiragana

Menu screenshot by MM

Menu Level select screenshot by MM


